WoW Insider Show Episode 100: Trip down memory lane

We recorded our 100th podcast last Saturday, and it was a doozy. There was so much awesomeness, in fact, that our recording equipment just couldn’t handle all of it. But worry not — below you’ll find a kind of a clip show, including all of our looks at the history of the funniest moments in the show (including one moment that we’ve never before had on the recorded feed), as well as some discussion by our guests John “BigBearButt” Patricelli and Brigwyn (along with Turpster and I) about the Druid and Hunter Q&As last week. We don’t have the video coming into iTunes, but just in case you want to see my ugly mug talking, you can watch the archived video over on the Ustream page. Turpster also had video running during the show, but that’s what caused most of our lag, and Ustream doesn’t record that anyway. The show also includes not one but two different songs we’ve recorded over the past few years, as well as a short look at what things were like on our very first episode (the very first time Turpster and I were ever on

Hunter Q&A released

Eyonix posted the initial version of the Hunter Q&A today. Please note that there will be another version of this coming out later today. We’ll bring you both versions, as well as the differences. Some of the highlights of the Hunter Q&A: Ammo removal is still on the table. More details brought to light as to why it can’t be implemented just yet. “Dead Zone” in its current form is not going away completely. Auto-Shoot should not work while moving, moving is a penalty. Possibly an announcement at BlizzCon concerning Hunter’s reliance on mana. A new system, removing the need for mana? Pay attention at BlizzCon! Hunters are too cooldown limited. Blizzard is not happy with the current solutions to keeping pets alive. Avoidance mechanics “just don’t work well.” Available number of pet action bar slots will be expanded. No plans to expand the use of Tranquilizing Shot. Magmadar is scared! Oh noes! The full Q&A after the break. Hunter Q&A with Ghostcrawler and the World of Warcraft Community Team Community Team:

SteelSeries giving away Wrath mouse pads signed by WarCraft pro-gamers

SteelSeries have announced plans to give away four signed versions of their limited edition Wrath mouse pads via their Facebook page. They will be giving away one of each mouse pad until Friday to anyone who becomes a fan via Facebook. The mouse pads are signed by twelve pro gamers, ninethat play WoW and three that play Warcraft III, including members of SK Gaming and Team EG. This giveaway is the latest in their Month of Madness giveaway and if you’d like to see more shots of the super-rare mouse pads in their full glory, check out their blog and then head on over to their Facebook page to sign up and stand a chance of winning.

Class Q&A: Warrior

Just days after the Druid Class Q&A, the blues have seen fit to post the Warrior edition. Look for in-depth analysis from our very own Warrior expert, Matt Rossi, soon. This purpose of this post is to get the news out there to you, dear readers, as fast as possible. Here’s my very brief summary: Historically, Warriors have been dominant in tanking and competitive in DPS and PvP. Balance is in a “fairer place” now. Arms and Fury need a “hard look.” They are happier with the Prot tree. “Arms is supposed to be about weapons and martial training and feel ’soldierly.’ Fury is supposed to be about screaming barbarians in woad.” They still want to get rid of stance penalties (like increased incoming damage in Berserker) eventually. In the future, Prot warriors will generate more rage through doing damage. Long-term, they need “a better solution to rage generation.” “Block needs to be a percentage of damage blocked in order for the stat to do what we want” (though the frequency of block, and avoidance in

World of WarCrafts: Sounds like a whole new Stratholme

World of WarCrafts spotlights art and creativity by WoW players, including fan art, cooking, comics, cosplay, music and fan fiction. Show us how you express yourself by contacting our tips line (attention: World of WarCrafts) — not-for-profit work only, please. In this week’s World of WarCrafts, the “dark and haunting tale” of Stratholme comes alive with a custom audio build from Ashram of Darksorrow-EU. Ashram paid a visit to the burning city, capturing it on video and then setting it to all-new audio – from spell effects to NPC voicing to birds cawing in the background, all set against an atmospheric soundtrack that injects an eerie edge of desperation to an instance that’s become old hat. Ashram brings a good bit of recording and audio experience to the project, having spent several years singing in a band and recording most of their material. “This is the first time I’ve ever attempted something like this with a full rebuild of a game’s audio,” he admitted. “This project was much more complex than anything

Nvidia offering up a chance to go to BlizzCon

The chances to head off to BlizzCon are coming fast nowadays — Nvidia is the latest company in on the race, as they’re offering up an all expenses paid trip to Anaheim in August for the winner and a guest to experience Blizzard’s big show. To enter, they say you have to buy a qualifying Nvidia card, and then use the promo code inside the package to enter. Which might make you think, as we did, that it’s a pretty lousy deal — you have to buy a new graphics card just for a chance to win? But their official rules say “no purchase necessary,” So we did the work for you: if you want to enter without buying a card, you have to send a letter or postcard to “NVIDIA “BlizzCon 2009″ Sweepstakes – Entries by Mail (USA & Canada), NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050, U.S.A,” and include your full name, your email address, mailing addresses, your telephone number, and “a short paragraph (100 to 250 words), written or typed in English, stating why you like or have an interest in the

Blizz publishes new Gadgetzan Times

This got somewhat lost in the news shuffle over the holiday weekend, but Blizzard has posted another issue of their extremely irregular Gadgetzan Times fan-fic-oriented newsletter, for the first time since May 2008. This time around it consists of two pieces of short-form fan fiction, an amusing “classifieds” section, and a slightly half-hearted crossword about the dungeons of WoW. It’s an interesting thing for Blizzard themselves to come out with, as it has been from the start. I really like the idea — characters from Azeroth report on events in and around their world — but it could use a little more polish and effort, not to mention a more regular timetable. On the other hand, they’re still publishing more regularly than my Illusionary Tactics column. Maybe I should not call this particular kettle black. Anyway, it’s certainly a decent diversion for a few minutes if you’re stuck at work or bored at home, so go ahead and check it out.

Scattered Shots: Climbing Hunter talent trees

Welcome to Scattered Shots. I am Eddie “Brigwyn” Carrington from The Hunting Lodge and I’ll be your tour guide each Thursday as we explore what makes our Hunters tick and how we can make them better. I’ve read comments here, over on the Official Forums, and other Hunter blogs and forums saying how Blizzard is forcing Hunters to spec either as Survival or Marksmanship. I always find this a hard argument to support, especially since it is Blizzard that has continued to give us three different talent trees that we can spec into. But as always, there seems to be a preferred talent spec. To me the blame isn’t Blizzard but us Hunters always looking to squeeze out every ounce of DPS out of our class and remain on top of the damage meters. (Go ahead let the flames begin, but hopefully you’ll give me a chance here.) We go out of our way looking, experimenting, and testing different build combinations to find the one magic build that gives us top DPS. Once we have found that, we tend to forget that we really can play all three builds. No, they all