Patch 3.2 upcoming Engineering changes

Zarhym has just released some major Engineering changes for the upcoming Patch 3.2. These changes are a long time coming for those of the Engineering profession, and many folks will be quite pleased by them. There are 19 total changes that Zarhym announced – that’s quite a lot for any patch.

Some of the ones that stand out include:

  • Mind Amplification Dish – Head enchant, allows engineers to control other humans. Does not work in Arenas, sometimes reverses targets.
  • Portable Wormhole Generator for Northrend – Allows the engineer to travel about Northrend Deep Space 9 style.
  • Repair Bot Jeeves – A repair bot for the entire raid, who also allows bank access for 350+ engineers. Jeeves is not destroyed on use, and can be summoned once per hour. Schematic is apparently randomly hidden within another summonable bot.
  • A Steam-Powered Auctioneer has been added to the Dalaran Like Clockwork engineering shop, allowing access to one’s faction Auction House. The Steam-Powered Auctioneer was programmed with a superiority chip, and will only interact with Grand Master engineers.

Take a look after the break for the complete list.

The complete list as announced by Zarhym:

  • Added a new Mind Amplification Dish attachment for helmets, allowing engineers to control other humanoid targets. Some restrictions apply: does not work in Arenas, dish sometimes reverses targets, unable to stack with other stat-improving head enchantments and makes your helmet look… stylish?
  • Added a schematic for a Goblin Welding Beam that can heal friendly mechanical or vehicle units.
  • Alarm-o-Bot functionality changed. Materials required reduced.
  • Box of Bombs no longer requires an anvil.
  • The Cobalt Frag Bomb now incapacitates enemies within a 3-yard radius. A short cast time was added, but they are usable while moving. This change applies to any Cobalt Frag Bombs already created. The existing recipe now makes 3 at a time.
  • Engineers can now learn to create a portable Wormhole Generator for Northrend. The Wormhole allows them to travel to different locations in Northrend, although the locations are sometimes in dangerous places.
  • Increased benefits from Hyperspeed Accelerators, Hand-Mounted Pyro Rocket and Reticulated Armor Webbing glove modifications.
  • Increased the passive bonuses provided by Springy Arachnoweave, Flexweave Underlay and Nitro Boosts.
  • Increased siege damage caused by Saronite Bombs and the Global Thermal Sapper Charge.
  • Mote Extractor now has innate tracking for gas clouds while it is in your inventory. Tracking of gas clouds has been removed from goggles.
  • A new repair bot has been added, and his name is Jeeves. He is the ultimate gentleman robot butler, able to perform all the mundane tasks of repairing, selling and buying junk for your entire raid. Additionally, he can open bank boxes for skilled engineers (350+). Jeeves is not destroyed when used, but due to pressing engagements, can only be summoned once an hour. The schematic for this handsome robot was said to be hidden within the parts of another robot – hoping to be found by an engineer one day.
  • Nitro Boosts: Now have a 5-second duration.
  • Potion Injectors now increase the amount gained by 25% when used by engineers. Quantity produced by recipes for Runic Healing and Mana Injectors has been increased.
  • Reduced the materials needed to create all engineering Dragonlings, and reduced their cooldowns, although they still cannot be used in Arenas.
  • Significantly reduced the cooldown on MOLL-E.
  • The Spynocular belt attachment has been changed to a Frag Belt. The Frag Belt periodically produces a Cobalt Frag Bomb that can be used from the belt every 10 minutes (never runs out!).
  • A Steam-Powered Auctioneer has been added to the Dalaran Like Clockwork engineering shop, allowing access to one’s faction Auction House. The Steam-Powered Auctioneer was programmed with a superiority chip, and will only interact with Grand Master engineers.
  • Transporter devices are no longer classified as trinkets and can be used directly from your inventory.
  • The Ultrasafe Bullet Machine and Saronite Arrow Maker schematics have been simplified to create a full stack of the appropriate ammunition. No longer requires an anvil. Reduced the materials required to make this ammunition.

Patch 3.2 PTR Tier 9 set names

Even though Blizzard already said that they’d be introducing a whole new set (or sets) of tier gear, it’s still a little overwhelming to see information for Tier 9 gear considering that Tier 8-8.5 has only recently been unleashed with Patch 3.1 and Ulduar. Still, Patch 3.2 looks like some ways off and we can’t get too excited about the Call of the Crusade just yet.

As soon as the PTR went live yesterday, Alex and Adam scrambled to put together a whopper gallery of Tier 9 gear which might’ve overwhelmed the whole lot of us who were all too eager to find out what goodies wow goldare in store with the new patch. While a lot of things can still change now until the patch goes live, we do know a few things. Check out the Tier 9 sets in the gallery below, which has been re-organized by class and spec (because we love you all that much), and let’s take a look at the Tier 9 sets after the jump.

Gallery: Tier 9 Collected Sets

Tier 9 for Death Knight DPSTier 9 Death Knight TankTier 9 Feral DruidTier 9 Restoration DruidTier 9 Balance DruidTier 9 Hunter

For one thing, we know that the current models on the PTR are mere placeholders. Currently using a hodgepodge of Tier 8 sets and off-pieces, one of the things we can all look forward to is when Blizzard finally unleashes the actual new tier gear designs. The difference between this set of tier gear versus all others that have come before it? They will be faction-specific, which is a first for PvE armor sets. Patch 3.1 introduced faction-specific PvE weapons, and they looked totally awesome. If the designers keep that same creative energy when designing the armor sets, we’re in for a real treat.

Thanks to faction-specificity, Patch 3.2 also introduces a new naming convention for tier sets — each one is an homage to a particular character in World of Warcraft lore. That in itself is pretty cool and exciting. As Michael Sacco puts it, at the very least the armor sets shouldn’t be shared across armor class the same way gear from Sunwell Plateau and consequently Arena Season 4 made players look generic. Hopefully there’s none of that and the new tier gear will blow us all away.

Death Knight
The Death Knight tier gear for Alliance is named after Thassarian, the first Death Knight to join the Alliance. By the same token, the Horde’s Death Knight set is named after Koltira Deathweaver, speculated to be the first Horde Death Knight. Both figure heavily in the Death Knight starting experience and Thassarian’s origin will be explored in an upcoming volume of Tokyopop’s Warcraft Legends manga. There are two distinct sets of armor, the DPS version and the tanking set. You can check out the set bonuses (which aren’t indicated in the PTR items) over here.

Druid
Alliance Druids get the better deal here as their Tier 9 set is named after Malfurion Stormrage, arguably the greatest Druid (or Arch Druid) ever and one of the most powerful beings in Warcraft. Although he has yet to make an appearance in the game, speculation is rife that we’ll all see him very soon in the next expansion. Horde players don’t get a set named after a near god-like being, but they do get to honor Arch Druid Hamuul Runetotem, the Horde’s premiere tree-hugger. He’s no pushover, as the first Tauren Druid in over forty generations was taught by Malfurion himself. The Tier 9 sets come in three natural flavors: Balance, Feral, and Restoration.

Hunter
It gets a bit confusing here because Tier 9 is the first Hunter tier set to break from the -stalker nomenclature and apparently both the Horde and Alliance sets are named Windrunner. However, the Alliance set is actually an homage to Alleria Windrunner, the eldest of the famous Windrunner sisters and a reknowned Ranger. While she has yet to make an appearance in the game, her younger sister Sylvanas has held sway over the Horde’s Forsaken from day one. The Horde’s tier armor is named after the Forsaken leader and if the gear looks anything like her redesigned armor, we just might have a — pardon me — horde of Horde players lining up to have their genders changed to female. Check out the Windrunner set in the gallery.

Mage
The Alliance Mage set is named after Khadgar, the kindly old geezer in the middle of Shattrath. He was an apprentice of Medivh himself and this mega-powerful wizard had a prominent role in the Second War. Horde players get their set named after a Sunstrider, though it isn’t quite clear which one. The most likely candidate would be the hero-turned-villain Kael’thas Sunstrider, who was a high-ranking member of the Kirin Tor. But as lore guru Alex notes, it could really be any of the Sunstriders, a long, noble line of magic users. Khadgar’s Regalia is in the gallery, too.

Paladin
While many sets are named after the first person of a particular class, Alliance Paladins have their set named after the Paladin hero Turalyon, an apprentice of Uther the Lightbringer, who figures more prominently in the World of Warcraft. Although absent from the game like his consort Alleria, his statue can be prominently seen at the entrance to Stormwind holding Anduin Lothar’s broken sword. The Horde get a relatively new figure in lore, Lady Liadrin, who was the first Blood Knight or Horde Paladin. The Paladin Tier 9 sets come in three Light but filling variants: DPS, healing, and tanking. The set bonuses aren’t on the items in the PTR, but you can check them out on Eliah’s list.

Officers’ Quarters: Patch 3.2 — An officer’s perspective

Every Monday Scott Andrews contributes Officers’ Quarters, a column about the ins and outs of guild leadership.

The last time I did an officers’ patch perspective, the numbers were reversed (2.3). In that column, I talked about mage tables, spell damage being added to healing gear, and the Horde finally getting Fear Ward. It was October of 2007. Yep, a lot has changed in the past two years of WoW!

Patch 3.2 isn’t yet up on the PTRs, but it’s never too early to anticipate issues or plan for future success. Here are a few interesting changes to the game that might have an impact on guilds as we head into the late summer.

1 Raid, 4 Lockout Timers: That’s right, the Crusaders’ Coliseum will have four different versions with four different lockouts. The kneejerk reaction to this bit of news on the official forums (is there any other kind?) was generally not one of celebration. The most common complaint was, “Great. Now I have to farm the same five bosses four times a week.”

Many players would balk at the thought of “have to” in this context. After all, just because you can, doesn’t mean it’s mandatory. But in hardcore guilds, the drive to be competitive (and keep your raid slot) can lead you down some strange roads. In some guilds, it is expected that you attend every scheduled raid you can. Some players are getting burned out just at the idea of running the same content four times in a single week.


I urge all guild leaders to keep this burnout factor in mind when you set up your weekly raiding schedules, particularly if you have strict attendance policies. The first couple of weeks won’t be so bad, since all the bosses won’t be unlocked yet. But as the new raid gets longer and longer as bosses are unlocked, it will start eating up bigger and bigger chunks of your week.

We don’t know much about this raid yet, since it’s not available for testing. It could be a very quick run, even with five bosses. If all the encounters happen in the same place (as they would be expected to in a coliseum setting), and with very little or no trash, it could be a 60-minute run when it’s on farm. However, the fact that this raid zone will provide a new tier set and a new set of emblems leads me to believe that it will be more involved than most people are imagining it right now.

The New Emblem System: Yes, it’s true. As of 3.2, even the most unskilled noob can farm their way to Tier 8 — and eventually Tier 9 — gear. Many raiders didn’t like the system that allowed players to acquire Tier 6-equivalent gear back in TBC. Those same people certainly don’t like that Ulduar-grade emblems are going to flow like purple water from every 5-man dungeon and cobbled-together Naxx PUG in the game. Have no doubt about it: If your guild raids primarily for loot and status, morale is going to suffer.

Times like this will bring to light a player’s motivation to raid. Guilds where the officers make sure their raids are not just effective, but fun, will come away from this change without much of a dent in their roster. Guilds where fun comes in second place to loot may run into problems. I would not be surprised to see loot-driven raiders quit the game over this decision. It’s definitely a good time to weigh your priorities.

The good news for guilds, and our increasingly tight raiding schedules, is that making these emblems so readily available means that players (and alts) who lag behind your core raiders can gear up at a quicker pace. Moreover, they can do so, if necessary, without raiding at all. Of course, they won’t be as effectively geared as they could be, since only so many slots are available. But at least they won’t need half a dozen trips through Naxx just so they aren’t dead weight in an Ulduar farming run.

It is also good news for guilds who have had to beg, threaten, or trick your members into helping to farm the old Tier 7 raids or a few Heroic dungeons. This new system will give nearly all your members a reason to run Wrath’s launch content again. Players at all gear levels will benefit.

Squire Ding: Last week, Blizzard announced that the squire pets obtainable from an Argent Tournament quest line could be upgraded to allow access to your bank, a mailbox, or a vendor once every eight hours.

Encourage your raiders, particularly your absent-minded ones, to upgrade their squires. Doing so should help cut down on those annoying trips back to town for forgotten resist gear, food, etc. Supposedly, the service will only be available to the person who controls the squire, so the more people that have one of these handy pets, the less such errands will cut into your raid time.

In theory, you could also keep a cache of enchanting materials, gems, and other item enhancements on hand to pimp your players’ hard-earned upgrades in mid-raid. If you want to get really crazy, you could keep a stash of glyphs and customize an entire raid’s worth of toons for individual encounters. Of course, these scenarios assume that your access to the bank or mailbox is limited only by time, and not by the amount of items you can withdraw. We’ll know more once the PTR goes live.

Level 80 Epic Gems: Building on the rare-drop, fishing-daily gems from 3.1, a full suite of epic gems will become craftable in 3.2. I’m sure there will be many, many epic gem cuts to learn. Make sure your jewelcrafters coordinate so that all the most useful cuts are available as soon as possible.

/salute

Maybe Ulduar drakes aren’t going away in 3.2 after all

We had a bit of a minor freakout when we heard that the Rusted and Ironbound protodrakes might be getting removed as rewards for the Ulduar meta achievements in Patch 3.2, and then even more of one when the slow trickle of information about 3.2 turned into a firehose. Bornakk mentioned the change initially with the caveat that it was their intention to remove the drakes eventually, but that he’d seek definite confirmation either way as to whether it was happening in 3.2 or not. There’s been no update about it in the past few weeks.

Well, after a thorough reading of the 3.2 patch notes, I don’t see a single trace of anything saying the drakes are getting removed. At the risk of counting my protochickens before they hatch, I think we might be safe, given how fast 3.2 looks like it’s coming out.

This is at least a relief for my guild, who’s doing pretty well on 10-man hard-mode progression but … is there a word worse than “dismal”? … on 25-man hard-modes. Maybe there’s hope for us yet.

Should we get the soul-crushing confirmation that they’ll be removed with 3.2, we’ll be sure to let you know. There’s still a lot of time for change on this one, though — maybe it was an accidental omission, maybe it’ll get decided on later — but for now, you can breathe a little easier knowing you might be able to keep hacking away at those hard modes to get your undeniably awesome drakes even after the Argent Coliseum is commanding your guild’s attention.

The Queue: All your fault

Welcome back to The Queue, WoW.com’s daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

You know, I was getting bored of that whole musical intro thing, but having it around certainly made these preambles easier to write. What do you write here every day about a daily Q&A column? Guess what, guys! We’re A’ing more Qs! Shock! Awe!

So you’ve broken me. Congratulations. I am now a hollow husk of a man that can do nothing but uphold the status quo. I hope you’re proud of yourselves. Here it goes again.


WootZoot asked…

“Any word on if Blizzard is working on a new novel or RPG book?”

No word on any RPG books. I kind of have my doubts that we’ll see one during WoW’s lifetime, but I have nothing to back that up. It’s just a feeling.

Novels? The next big one is going to be a book focused on Malfurion (probably titled Stormrage), likely timed for the next expansion like Arthas was for Wrath of the Lich King. It’s being written by Richard Knaak, and if you’ve been reading this blog for a long time, you probably already know my thoughts on that.

If you’re into comics and manga, they’re also working on the Thassarian manga. Beyond those, I don’t think we’ve heard of anything else that’s on the horizon.

Robert M asked…

“What is the easiest way to contact a WoW.com blogger? Sometimes the post has some interesting information and sometimes it needs to be expounded upon, but when you try and use the contact interface, you only get the general WoW.com and not the option of choosing a writer. Is there a way to pose a Shaman question to Rossi or a Druid question to Robert outside of comments? The Queue has been one of my favorite sections of WoW.com, and it would be awesome if at the end of a class piece, the bloggers could try and answer or direct a player on where to find the answer for a question that is more reader directed.”

Some of our writers are more willing to throw their email addresses out there than others, so the best way to contact who you’re looking for is to use that contact form. Every single one of us reads those letters, so if you’re aiming something at Rossi or Robert, just state clearly that you’re directing your message at them.

Of course, we probably won’t respond to someone being a troll or a person asking something like, “how u mine 4 titan grip.” If you have a good question, though? You’ll probably get a response.

Radioted asked…

“The reason we’re told we have to go stop Algalon the Observer is because he’s going to send a signal off to the Titans that Azeroth needs to be re-formatted- essentially disintegrated and rebuilt on the atomic level. If this was a power the Titans possessed, why didn’t they do that after they first defeated the Old Gods? The only reason I can think of is that such a maneuver wouldn’t actually destroy the Old Gods, but then again, if it didn’t, what would be the point?”

The Titans don’t consider Azeroth a lost cause quite yet. Yeah, it has some baddies under the surface, but they’ve locked them up and if those things stay locked up, Azeroth will be fine and dandy like wine and candy. That’s assuming those things actually do stay locked up, though. Algalon is there to send word home if something to the contrary happens. The Titans’ security measures have been compromised, one of the Keepers has been killed. Now it’s Algalon’s job to say, “Hey, things aren’t going as well as we hoped. It’s time for a purge.”

Eri asked…

“About the flying mounts speed increase from 60%, are they planning on doing the same with flying carpets?”

The carpets are flying mounts, so… yes.

Shadowdasher asked…

“I was doing Argent Tournament dailies the other day and whilst jousting I got an emote that said “Eranikus emerges from the nightmare, tranquility sets over Moonglade”. I’ve seen this emote happen multiple times and all of them have been at random moments. Whats up? Is this Blizz teasing us about the Emerald Dream? A special Druid only random emote? Has the ice stone melted again?!”

This is a realm-wide emote that’s a part of a very old quest chain. Many people still run it just for the sake of seeing it, because it’s a pretty incredible chain. Back at level 60, it took not only guild effort to complete, but server effort. Blizzard just doesn’t make ‘em like that anymore. Go check out the Scepter of the Shifting Sands quest chain and be awed.

Sunday Morning Funnies: Do I sound fat?

Awkward ZombieToday’s comic list is full of surprises, including great artwork, plot development, hilarity, and one or two that didn’t really tickle my fancy this week. Perhaps if I were a bigger fan of tacos….

  • Cru’s parents deduce that he’s probably in trouble, and his father goes looking for his hammer.
  • Dark Legacy Comics: Direction Dance.
  • Experience Points: Too many addons leads to bad places.
  • Check out the latest from Flintlocke vs. the Horde.
  • Check out the latest from LFG.
  • NoObz: Translatoxx is My Friend. I love that little robot.
  • NPC: Check out Pandering part two and Pandering part three.
  • Questionable Content made a WoW reference recently.
  • Check out the latest from Teh Gladiators.
  • Gotta Catch Them All Part 2 from The Adventures of Disgraph T. Dwarf. I knew Mr. Pinchy would be a formidable enemy.
  • The latest installment of how Kissless and Cadistra meet is live, and the artwork is awesome (as usual)!
  • A Thousand Hurtful, Hurtful Words from Awkward Zombie.

Two Bosses Enter: Anomalus vs. Tribunal of Ages

Two Bosses Enter … but only One Boss Leaves, in WoW Insider’s series of fantasy death matches. This season’s bosses come from the five-man instances of Wrath of the Lich King.

This week’s Two Bosses Enter is less boss-versus-boss than it is boss-versus-event: The Nexus’ Anomalus versus the Tribunal of Ages encounter in the Halls of Stone. The Tribunal of Ages event tasks adventurers with protecting Dwarven explorer Brann Bronzebeard from waves of mobs as part of the Halls of Stone quest — a boss-level encounter in terms of difficulty and loot, if not in actual boss-versus-boss combat. It’ll be Anomalus’ Chaotic Rifts and Crazed Mana-Wraiths against the Tribunal of Ages’ Kaddrak, Abedneum and Marnak plus the cadre of Dark Rune Protectors, Dark Rune Stormcallers and the Iron Golem Custodian.

The ground rules:

  • For the sake of this deathmatch, we’ll have to get a little (ok, a lot) creative with Anomalus’ presence here in the Tribunal. In this scenario, we’ll retain the basic mechanic of the Tribunal of Ages encounter. Brann Bronzebeard’s survival still determines the success or failure of the mission. Anomalus is therefore challenged with holding the Tribunal at bay long enough for Bronzebeard to complete his task.
  • This match takes place inside the Tribunal of Ages in the Halls of Stone.
  • If you assume that Anomalus is “too dumb to move,” we’ll have a very boring match indeed. Be open to other possibilities.
  • Assume that foes share similar levels, health pools and a comparative overall damage output.
  • Don’t get caught up in game mechanics and what actual players might do in each encounter.
  • Style and scale are your main considerations.

Anomalus
Chaos beckons … Reality unwoven … Indestructible … Of course … Expiration is necessary…

Anomalus is an Arcane elemental inside the Nexus, created when the high amounts of magical energy streaming through the Nexus created the Rift. He used to guard the Nexus and Keristrasza’s prison. Now, however, Anomalus seems to have gone out of control and his Chaos Rifts and lesser Arcane elementals are attacking the Blue Dragonflight.

At three points during battle, Anomalus creates a Chaotic Rift and uses Rift Shield to make himself immune to all damage. The Chaotic Rifts themselves can cast spells, as can the Crazed Mana-Wraiths that can be summoned from within them.

  • Arcane Attraction
  • Create Rift
  • Charge Rifts
  • Rift Shield
  • Spark

Chaotic Rift

  • Chaotic Energy Burst
  • Charged Chaotic Energy Burst

Crazed Mana-Wraith

  • Arcane Missiles

Read more about fighting Anomalus and review comments from players who’ve fought him.

The Tribunal of Ages
Abedneum: Warning! Life form pattern not recognized. Archival processing terminated. Continued interference will result in targeted response.
Kaddrak: Security breach in progress. Analysis of historical archives transferred to lower priority queue. Countermeasures engaged.
Marnak: Threat index threshold exceeded. Celestial archive aborted. Security level heightened.
Abedneum: Critical threat index. Void analysis diverted. Initiating sanitization protocol.

During the Tribunal of Ages encounter, adventurers must protect Dwarven explorer Brann Bronzebeard long enough that he can access a database to retrieve information required to complete the Halls of Stone quest. Hindering Brann and his helpers are the three stone faces of the Tribunal, Kaddrak, Abedneum and Marnak, plus wave after wave of foes including Dark Rune Protectors, Dark Rune Stormcallers and an Iron Golem Custodian.

Kaddrak

  • Glare of the Tribunal

Marnak

  • Dark Matter

Abedneum

  • Searing Gaze

Dark Rune Protector

  • Charge
  • Cleave

Dark Rune Stormcaller

  • Lightning Bolt
  • Shadow Word: Pain

Iron Golem Custodian

  • Crush Armor
  • Ground Smash

Read a description of the Tribunal of Ages event and review comments from players who’ve completed the related achievement.

The smackdown
For the sake of this deathmatch, we’ll have to get creative with the details surrounding the Halls of Stone quest and the reason for Anomalus’ presence. We’ll retain the basic mechanic of the Tribunal of Ages encounter. Brann Bronzebeard’s survival will determine the success or failure of the mission. Anomalus, then, will be challenged with holding Bronzebeard’s foes at bay long enough for him to complete his task.

This match takes place inside the Tribunal of Ages in the Halls of Stone.

As usual, you should assume that overall, the foes share similar levels, health pools and a comparative overall damage output.

This matchup should offer plenty of variables to consider. What do you think would happen? Can you come up with a convincing scenario that will sway other readers to vote for your victor of choice? Show us your stuff in the comments.

Wowhead founder receives in-game homage

It seems that Blizzard snuck this one in quietly with Patch 3.1 as not a lot of people noticed, but thanks to Saithir of angrydwarfs for pointing it out. Apparently, an NPC named Loremaster Skosiris appeared at the top of Scryer’s Tier in Shattrath tending to a new library of books. The NPC tends to a host of bookshelves that act as master trainers for primary and secondary professions, saying “Here I have amassed what may well be the greatest depository of lore in all of Outland. Even the grand libraries of Silvermoon City pale in comparison.” Skosiris also tells players, “please… look, read, browse to your heart’s content. You’ll find everything organized and clearly labeled.”

Why is this so cool? Well, Skosiris is the name of the founder of everybody’s favorite World of Warcraft database, Wowhead. What can be a more fitting tribute than an NPC that manages, well, data! So that’s what the Scryers did with all those Arcane Tomes. Blizzard has given nods to the community in the past, most notably with the NPC Breanni, who operates the pet store in Dalaran, and even to now-retired Druid blogger Phaelia, who got an item appropriately named after her. These are the tiny little touches that remind all of us that Blizzard appreciates what the gaming community does. Even though Shattrath is now a ghost town, Loremaster Skosiris and his library is a pretty good reason to drop by. When you do swing by the Scryer’s tier, don’t forget to bring some tacos for this librarian.

Around Azeroth: The archetypal Myspace photo

  • Name: Elaeli of <Wipes on Trash> on Bael’gun
  • Location: Ulduar
  • Here for: Phat lewtz
  • Orientation: Male dwarves
  • Hometown: East side of Silvermoon represent!
  • Body Type: 5′8″ / disproportionate
  • Occupation: Holy paladin, keeper of the light, healer of the darkness within, micromanager of blessing timers

Do you have any unusual, beautiful or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We’d love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@gmail.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. Please include the word “Azeroth” in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing — use alt-Z to remove it. Please, no more battleground scoreboards, gold seller ads, or pictures of the Ninja Turtles in Dalaran.

WoW Insider Show live tomorrow featuring special guest host Kevin D.

Yes, after a short and tumultuous journey into the world of video last week, our podcast returns to its audio roots, and this week, Turpster and I welcome a special guest host, direct from Brigwyn’s Child’s Play charity auction. Listener Kevin D. was kind enough to step up and donate a very generous amount of money to Child’s Play, and for that (and because he’s a cool guy), we’ll be welcoming him on the show. He’s got a few things he wants to talk about, including how guilds work together, how to balance WoW and life, and why people are or aren’t shy as they play the game. And of course we’ll answer a few of your emails (you can send those to theshow@wow.com now), and during the meat of the show, we’ll talk about the most popular posts from the last week.

Should be a lot of fun, and hey here’s this: by the time we go live, we’ll all know whether we have BlizzCon tickets or not. Scary, no? Join us over on the our Ustream page at Sunday, May 31 at 3:30 AM in your time zone (GMT+8) , or you can jump after the break to see an embedded feed. And if you don’t make it, don’t worry — we had some unfortunate issues with all of the video last week, but I can guarantee that this week, our audio will be back in the feed ready for your ears on Monday.

Should be a lot of fun — we’ll see you on Saturday afternoon.